■ In first month of operations, NEXT Market sees users in 35 countries record an average revenue per paying user (ARPPU) of US$1,500
■ 90% of USD₮ earned from rewards system is reused, showcasing how stablecoins have become a safe and convenient payment option
■ Strong game user retention and ARPPU demonstrate the potential of user-driven trading markets as the new foundation of game growth
■ 90% of USD₮ earned from rewards system is reused, showcasing how stablecoins have become a safe and convenient payment option
■ Strong game user retention and ARPPU demonstrate the potential of user-driven trading markets as the new foundation of game growth
SEONGNAM, South Korea – October 2, 2025 – LINE NEXT Inc. announced today that NEXT Market, the in-game item trading market for LORDNINE: Infinite Class, has recorded more than US$15 million in cumulative trading volume from 35 countries in its first month of operations. That works out to an average revenue per paying user (ARPPU) of US$1,500 — 28% higher than regular game users — for the popular MMORPG published by Smilegate.

Launched as a customized game item market to connect the Asian servers for LORDNINE with player accounts, NEXT Market enables gamers to conveniently trade items. To support a truly global user base, NEXT Market integrates USD₮ payments alongside localized payment options, based on a 1:1 linked safety system securely connecting in-game accounts with wallets.
Through its Mission and Rewards program, NEXT Market also incentivizes player engagement by providing USD₮ rewards for completing in-game missions, further strengthening the gamer-driven ecosystem. Details can be found on the LORDNINE’s NEXT Market Website (https://l9asia.nextmarket.games/shop).
Since launching on August 7, NEXT Market has quickly achieved remarkable traction, demonstrating the power of introducing stablecoins to gaming experiences:
• Transactions driven by USD₮: Over 41% of total transaction are made by USD₮, while more than 90% of USD₮ earned from the rewards system are reused, validating the concept of a gamer economy where stablecoins are used as a secure and convenient payment option.
• User loyalty: C2C users show exceptionally strong retention within the platform, with 89% of users continuing to make transactions 30 days after their first transaction — 11 times higher than regular game users.
• Cross-border item trades: With a simple and safe transaction system using stablecoins, users from more than 35 countries have made over 200,000 cross-border trades.
These benchmarks show that stablecoin payments are continuing to find popularity in regions like Japan, Thailand, and the Philippines, reinforcing LORDNINE’s popularity and establishing NEXT Market as a driving force for sustainable growth in the gaming industry.
LINE NEXT will keep expanding the gamer incentive ecosystem, where players can directly create and consume value within the game economy. The company plans to introduce exclusive in-game products tradeable only on NEXT Market and enhance its Mission and Rewards system to encourage broader participation.
Through its Mission and Rewards program, NEXT Market also incentivizes player engagement by providing USD₮ rewards for completing in-game missions, further strengthening the gamer-driven ecosystem. Details can be found on the LORDNINE’s NEXT Market Website (https://l9asia.nextmarket.games/shop).
Since launching on August 7, NEXT Market has quickly achieved remarkable traction, demonstrating the power of introducing stablecoins to gaming experiences:
• Transactions driven by USD₮: Over 41% of total transaction are made by USD₮, while more than 90% of USD₮ earned from the rewards system are reused, validating the concept of a gamer economy where stablecoins are used as a secure and convenient payment option.
• User loyalty: C2C users show exceptionally strong retention within the platform, with 89% of users continuing to make transactions 30 days after their first transaction — 11 times higher than regular game users.
• Cross-border item trades: With a simple and safe transaction system using stablecoins, users from more than 35 countries have made over 200,000 cross-border trades.
These benchmarks show that stablecoin payments are continuing to find popularity in regions like Japan, Thailand, and the Philippines, reinforcing LORDNINE’s popularity and establishing NEXT Market as a driving force for sustainable growth in the gaming industry.
LINE NEXT will keep expanding the gamer incentive ecosystem, where players can directly create and consume value within the game economy. The company plans to introduce exclusive in-game products tradeable only on NEXT Market and enhance its Mission and Rewards system to encourage broader participation.
■ About LINE NEXT Inc.
Based in the United States, LINE NEXT Inc. is focused on growing the global Web3 business. Through building a Web3 ecosystem, LINE NEXT aims to provide new digital experiences and lead the way into the future.
Disclaimer: All items from NEXT Market in LORDNINE are in-game use rights and are not financial assets. More information about the game is available on the official website: https://l9asia.onstove.com.